Game
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VR-08: Distributed Virtual Environments
CG-06: Aliasing and Anti-aliasing in CG
VR-05: VR Modeling
CG-05: The Rendering Pipeline
CG-04: Hidden Surface Removal Illumination & Shading
VR-04: Computing Architecture
VR-03: Output Device
CG-03: Projection and Clipping
CG-02: Transformation
CG-01: Object Modeling
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